Map Ranking

JD047

JD047
Points:3.494.536
Rank:20
Opponents defeated: 9.608.504 (45.)
Tribe: RAM
Night bonus: Current: 00:00-08:00


Villages (381) Coordinates Points
001 Silencing echoes
545|638 9.191
002 Silencing echoes
548|624 10.704
003 Silencing echoes
530|638 10.520
004 Silencing echoes
547|625 10.446
005 Silencing echoes
530|637 10.520
006 Silencing echoes
547|626 10.520
007 Silencing echoes
529|638 10.520
008 Silencing echoes
531|647 10.520
009 Silencing echoes
532|648 10.545
010 Silencing echoes
549|629 10.704
011 Silencing echoes
530|648 10.520
012 Silencing echoes
523|643 10.520
013 Silencing echoes
548|625 10.456
014 Silencing echoes
525|642 11.106
015 Silencing echoes
546|628 10.704
016 Silencing echoes
541|630 10.520
017 Silencing echoes
540|631 10.456
018 Silencing echoes
538|632 10.468
019 Silencing echoes
547|627 10.704
020 Silencing echoes
539|633 10.520
021 Silencing echoes
540|633 10.520
022 Silencing echoes
541|633 10.446
023 Silencing echoes
538|634 10.520
024 Silencing echoes
548|631 10.704
025 Silencing echoes
546|629 10.704
026 Silencing echoes
535|633 10.520
027 Silencing echoes
545|631 10.446
028 Silencing echoes
506|664 9.743
029 Silencing echoes
537|630 10.520
030 Silencing echoes
530|630 10.446
031 Silencing echoes
545|629 10.574
032 Silencing echoes
549|632 10.520
033 Silencing echoes
532|631 10.520
034 Silencing echoes
546|635 10.704
035 Silencing echoes
533|631 10.520
036 Silencing echoes
551|633 10.878
037 Silencing echoes
547|638 10.520
038 Silencing echoes
547|635 10.704
039 Silencing echoes
537|633 10.520
040 Silencing echoes
552|637 10.704
041 Silencing echoes
549|633 10.499
042 Silencing echoes
550|637 10.704
043 Silencing echoes
532|632 10.520
044 Silencing echoes
553|638 10.704
045 Silencing echoes
545|633 10.704
046 Silencing echoes
548|640 10.520
047 Silencing echoes
536|634 10.520
048
501|657 6.028
048 Silencing echoes
549|635 10.704
049 Silencing echoes
536|635 10.520
050 Silencing echoes
535|634 10.520
051 Silencing echoes
552|636 10.704
052 Silencing echoes
528|632 10.520
053 Silencing echoes
547|643 10.520
054 Silencing echoes
528|631 10.520
055 Silencing echoes
497|651 9.152
056 Silencing echoes
535|635 10.468
057 Silencing echoes
547|642 10.520
058 Silencing echoes
535|636 10.520
059 Silencing echoes
548|645 10.704
060 Silencing echoes
548|636 10.704
061 Silencing echoes
548|643 10.520
062 Silencing echoes
546|643 10.520
063 Silencing echoes
553|637 10.704
064 Silencing echoes
534|637 10.520
065 Silencing echoes
547|636 10.704
066 Silencing echoes
551|638 10.704
067 Silencing echoes
548|641 10.446
068 Silencing echoes
534|636 10.520
069 Silencing echoes
529|632 10.520
070 Silencing echoes
546|645 10.520
071 Silencing echoes
546|638 10.704
072 Silencing echoes
538|647 10.704
073 Silencing echoes
534|635 10.520
074 Silencing echoes
549|644 10.520
075 Silencing echoes
532|633 10.520
076 Silencing echoes
530|634 10.520
077 Silencing echoes
532|629 11.113
078 Silencing echoes
531|629 12.105
079 Silencing echoes
546|646 10.520
080 Silencing echoes
531|630 10.520
081 Silencing echoes
525|628 10.520
082 Silencing echoes
526|626 11.113
083 Silencing echoes
529|630 10.520
084 Silencing echoes
546|644 10.520
085 Silencing echoes
535|629 10.520
086 Silencing echoes
529|628 10.520
087 Silencing echoes
533|629 10.520
088 Silencing echoes
528|628 10.520
089 Silencing echoes
550|635 10.704
090 Silencing echoes
528|633 10.468
091 Silencing echoes
533|635 10.456
092 Silencing echoes
532|623 10.520
093 Silencing echoes
530|643 10.520
094 Silencing echoes
530|639 10.520
095 Silencing echoes
532|647 10.520
096 Silencing echoes
533|623 10.446
097 Silencing echoes
527|625 10.499
098 Silencing echoes
545|645 10.520
099 Silencing echoes
509|663 4.188
Display all leftover 281 villages
Profile
Personal picture
Personal text
The villages were not silenced.

They were emptied of sound.

There is a difference.

Silence suggests absence — a lack, a void, something waiting to be filled. But here, the quiet is not empty. It is dense. It presses against the skull, seeps into the lungs, settles behind the eyes like something watching from the inside.

Nothing speaks because something has already taken the right to do so.

The names still exist, though no one dares shape them with breath.

Blackhollow.
Gravesend.
Dreadmere.
Rotvale.

They are written where hands could reach, carved deep enough that even time struggles to erase them. But they are never said. Not even in whispers. Not even in thought for too long.

To think a name too clearly is to feel it pulled from you.

Taken.

There are no echoes here because nothing is allowed to return. Sound does not travel outward — it collapses, dragged down into the unseen depth beneath the earth, where something vast and patient feeds on what was never meant to be consumed.

Screams are the worst.

They do not fade. They do not distort.

They stop.

Cut clean from existence, as if they never began — except for the shape they leave behind. A hollow in the air. A pressure in the bones. A memory with no sound attached to it.

The people learned quickly, or they did not last.

Tongues go still. Teeth remain clenched. Communication rots into gestures, into glances, into the slow decay of meaning between minds that no longer trust themselves to form words. Even thought becomes dangerous if it lingers too close to language.

Because it listens there.

Not above. Not around.

Within.

It does not need ears. It does not need form. It exists in the fracture between intention and expression — in the moment before a word is born. That is where it waits, and that is where it feeds.

Every unsaid thing strengthens it.

Every suppressed cry deepens it.

Every name that dies unspoken is added to whatever it is becoming.

The villages are not ruins.

They are reservoirs.

Places where the unsaid is gathered, compacted, preserved.

Nothing leaves.

Travelers still come. They always do. There is no warning strong enough to keep them away, no map that marks the truth. The roads lead here as if they remember something the world has forgotten.

At first, the travelers speak.

They call out to each other. They test the quiet. They laugh, sometimes — sharp, nervous, alive.

The silence answers by taking.

A word disappears mid-sentence. A voice thins, then fractures. The next attempt comes out wrong — smaller, weaker — until even the memory of how to make sound begins to erode.

Panic follows.

It always does.

But panic has a voice, and that voice is not allowed to exist.

So it is taken too.

What remains is not calm.

It is compliance.

And when they finally understand, when the last resistance collapses and the last attempt at speech dies before it can form, they begin to feel it.

Closer now.

Not surrounding them — occupying them.

Filling the space where language used to be.

It does not speak.

It does not need to.

Because by then, they understand without words what is expected of them.

To stay.

To withhold.

To let everything unspoken sink deeper into the place beneath the villages.

To become part of the accumulation.

Part of the pressure.

Part of the thing that is still growing.

And in time, even the idea of having once had a voice begins to decay. Not forgotten — no, never that. It is remembered perfectly.

That is part of the cruelty.

To know what has been taken.

To feel the absence where something vital once lived.

To exist as a vessel for words that will never be allowed to exist again.

We do not scream.

We cannot.

We do not speak.

We are not permitted.

We remain.

We listen.

We hold.

And in the endless, crushing weight of everything that was never said, we become something less than living and more than dead.

We are the mouths that never open.

The thoughts that never reach air.

The last boundary before silence consumes itself.

We are the voice of the unspoken.

Victory achievements
Winning Tribe

You vanquished World 155 with your tribe The Knights of the Pear Table.

 
Combat achievements
Death of a hero (Gold - Level 4)

While supporting other villages, lose 100.000 of your units.


Plunderer (Gold - Level 4)

Plunder resources from other villages 10.000 times.


Self-attack (Gold - Level 4)

Attack yourself and lose more than 10.000 units in one battle.


Successful noble claims (Gold - Level 4)

Conquer 100 claimed villages.


Demolisher (Silver - Level 3)

Destroy 2.500 building levels using catapults.


Leader (Silver - Level 3)

Defeat a total of 1.000.000 enemy units.


Nobles Faith (Silver - Level 3)

Defeat 100 noblemen in battle.


Robber (Silver - Level 3)

Loot a total of 1.000.000 resources.


Wallbreaker (Silver - Level 3)

Destroy 2.500 Wall levels using your rams.


Conquest (Bronze - Level 2)

Conquer a total of 50 villages.


Master of the Battlefield (Bronze - Level 2)

Completely destroy 250 hostile armies.


The Warlord (Bronze - Level 2)

Attack 25 different players


Lucky fellow

Conquer a village by getting the loyalty down to exactly 0.


Scout Hunter (Wood - Level 1)

Defeat 25 scouting attacks.


Self-conquest

Conquer yourself, because that's the only way to show them who's boss.


Unlucky fellow

Fail to conquer a village due to the loyalty only being reduced to +1.


 
Social achievements
The mentor (Silver - Level 3)

As a mentor, train 5 apprentices.


Brothers in Arms (Bronze - Level 2)

Be a member of the same tribe for 60 consecutive days.


Beloved Friend (Wood - Level 1)

Make a total of 5 friendships.


Educated

Graduated from an apprenticeship under death lord 2.


Philanthropist (Wood - Level 1)

Gift a Premium subscription to 1 player.


 
Growth achievements
Fortune and Glory (Gold - Level 4)

Have 10 relics attached!


Gatherer (Gold - Level 4)

Scavenge a total of 100.000.000 resources.


It Belongs in a Treasury (Gold - Level 4)

Acquire 130 relics!


Recruitment Drive (Gold - Level 4)

Recruit a total of 1.000.000 units!


The Archeologist (Gold - Level 4)

Discover 15 unique relics.


Wealth comes in gold (Gold - Level 4)

Mint 50.000 gold coins.


You're a Merger? (Gold - Level 4)

Upgrade 40 relics.


Architect (Silver - Level 3)

Build a total of 5.000 building levels!


Continent scorer (Silver - Level 3)

Make it into the top 5 of a continent!


Score champion (Silver - Level 3)

Climb the rankings tables and reach 100.000 points.


Top scorer (Silver - Level 3)

Make it into the top 20 in the world.


Market Guru (Bronze - Level 2)

Trade resources using the market 100 times.


Out of time (Bronze - Level 2)

Use the instant complete option 100 times!


Master of Quests (Wood - Level 1)

Complete 40 quests!


 
Other achievements
Years of Service (Gold - Level 4)

Play Tribal Wars for 4 years.


Ancient Forge: Collector of Recipes (Gold - Level 4)

Find 40 unique recipes.


Ancient Forge: Master Smith (Gold - Level 4)

Craft 40 items.


Castle Assault: It Goes Boom!

Lead the Bombardment action gauge when it triggers.


Castle Assault: Join the fun! (Gold - Level 4)

Contribute 15.000 medals to help the tribe.


Castle Assault: On the Front Line!

Lead the Assault action gauge when it triggers.


Castle Assault: Row Faster!

Lead the Naval Supply action gauge when it triggers.


Castle Assault: Siegelord (Gold - Level 4)

Participate in the destruction of 8 castles.


 
Achievements on other worlds
World 158

World 157

World 155

World 149